// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

#include <dinput.h>
#include "d3d9.h"
#include <C:\\Program Files\\Microsoft DirectX SDK (August 2009)\\Include\\d3dx9core.h>
#include "C:\\Program Files\\Microsoft DirectX SDK (August 2009)\\Include\\d3dx9.h"
#pragma comment (lib, "C:\\Program Files\\Microsoft DirectX SDK (August 2009)\\Lib\\x86\\dinput8.lib")
#pragma comment (lib, "C:\\Program Files\\Microsoft DirectX SDK (August 2009)\\Lib\\x86\\dxguid.lib")
#pragma comment (lib, "C:\\Program Files\\Microsoft DirectX SDK (August 2009)\\Lib\\x86\\d3dx9.lib")
#pragma comment (lib, "C:\\Program Files\\Microsoft DirectX SDK (August 2009)\\Lib\\x86\\d3d9.lib")

// TODO: reference additional headers your program requires here
